I’ve been listening to a lot of roleplaying podcasts lately and one thing that I always notice when someone is playing D&D or Pathfinder or some other fantasy system, at least when they’re playing them seriously, is that I really lose interest very quickly. I’m fine when they’re playing for laughs, but when they want the listener to take what they’re doing seriously, I just can’t do it. Fantasy roleplaying, to me at least, is a complete waste of time and here’s why.
A Place to Share my Geeky Side With the World. Comics, movies, TV, collecting, you name it, I indulge in it.
I recently watched part of a video from a guy who spent, I shit you not, 2.5 hours explaining why he thought Fallout 4 was a bad game, or at the very least not the game that he wanted it to be. And this comes after hundreds of hours of playing a game that he finds so inferior.
So why in the hell are you doing that?
Yes, I’m still playing this game, I have hundreds and hundreds of hours invested and I don’t know that I’ll be stopping any time soon. Lately though, I’ve mostly been doing settlement building and I was inspired to write this article when I saw a mod that was intended to make your settlements more dirty.
More dirty? They’re dirty enough as it is!
I don’t know how this came up in my mind, but I was listening to the theme for Fallout 4 and started to try to remember how all of the previous Fallout themes went. I’m not a huge fan of music in general, but I know that when I was playing Skyrim, I used to listen to the soundtrack in the car a lot. The theme for that game is amazing and I feel the same about the theme for Fallout 4. So I asked myself which one was best and had to go back and revisit all of them. Therefore, here they all are. Let me know which one you like the best!
I’ve spent quite a bit of time lately listening to “let’s play” RPG podcasts and one of them has a serious love of so-called “narrative” games, games that actually accomplishing something isn’t as important as telling a good story.
I hate that.
I never really got the paranoia of the Institute in Fallout 4. In fact, the Institute seems to be one of the only decent factions in the game, if you want to look at it realistically. Yet when I say I favor the Institute, even other Fallout 4 players get upset with me because they’re supposed to be “evil”. But why are they evil? Why are they worse than anyone else in the game? Let’s look at that, shall we?
Yeah, I’m back to complain some more about Fallout 4. Don’t get me wrong, I loved the game, I’ve spent hundreds of hours playing it and I have all of the DLC and have enjoyed it all, to some degree at least. But their final DLC for the series, Nuka-World, while it was fun to play through, really had a storyline that sucked big time.
I’ll be honest, I’m not particularly happy with the state of app gaming right now, especially so-called freemium games. The idea that you either have to suffer through a “free” game because you refuse to engage in micro-transactions, or that it just costs you an arm and a leg to “win” is absurd to me. I wouldn’t say if these companies offered a paid version, give them $30 and you get a game that isn’t hobbled with pay walls, but they’d lose money that way, everyone would just buy the game and they wouldn’t get tons of cash from those with poor impulse control.
But I’m not one of those people. I don’t care what the business model a developer chooses to use, I will play the game as released, whether they choose to charge for it up front or not, not give them a red cent in micro-transaction money ever, and if it’s fun, I’ll keep playing, if not, I won’t.
There are really only a few games I’m currently keeping up on, but I’m really unhappy with all of them. I started playing Dragonvale because they said you can breed all of the dragons with enough patience and time. That means you don’t have to pay, you can just breed. That’s fine, but that’s not really the case anymore. As with games like Dragon Story, they would release so many new dragons that it would be literally impossible to ever get them all without handing over your credit card and I have a serious problem with pay-to-win games. Dragonvale has started to do that and as soon as they did, I stopped caring very much. The other is Simpsons: Tapped Out, which has the same problem, the constant whining for money and introducing so much stuff that you can’t get it all without paying. It used to be that you could, if you were attentive, get everything in an event just by playing a lot. Now that’s impossible in both Dragonvale and Tapped Out. Therefore, I’ve almost completely stopped playing them.
In fact, with my new tablet, while I downloaded Tapped Out again, I don’t think I’ve logged into it once. Dragonvale gets played half-heartedly, if at all, I’ll go days without starting it up. Fallout Shelter really only gets started when I sent dwellers out on quests because that’s the only really fun part of the game.
Don’t think I’m cheap though, I spend a ton of money on games, but most games out there are “freemium” because it makes more money and those aren’t really that much fun. I think I’m playing Pokemon Go more than anything right now, which is kind of sad. I just want to have fun. I want games that are fun. I don’t care if they want to charge for it, but I will never engage in micro-transactions because that’s not fun. What else is left these days?
I’m a massive fan of the Fallout video game franchise. I’ve played them all multiple times and when I heard that I could play Fallout on my tablet, I got excited. It took me a while, and a new tablet, to finally do it, but when I did… well, color me underwhelmed.
Not long ago, I complained about the factions in Fallout 4 and promised that I’d follow up with a post on the storyline, which pretty much everyone agrees is pretty lackluster. So here we go, my take on what went wrong with the story in Fallout 4.