Not long ago, I complained about the factions in Fallout 4 and promised that I’d follow up with a post on the storyline, which pretty much everyone agrees is pretty lackluster. So here we go, my take on what went wrong with the story in Fallout 4.
A Place to Share my Geeky Side With the World. Comics, movies, TV, collecting, you name it, I indulge in it.
The Fallout franchise has always had various factions within the game that squabble with each other, leaving you, the player, to decide which ones you favor and which ones you hate, especially since you invariably end up running every single one of them. This is a Bethesda thing, the same is true of the Elder Scrolls series, where you wind up leading every group in the world, even if they all hate each other.
Usually though, it isn’t hard to decide which factions you like and which ones you hate. That just wasn’t the case this time.
My daughters got me playing Pokemon Go. I really don’t care much about it, I catch what I catch and level as fast as I level. I don’t much care about fighting at gyms, I don’t care if I catch them all because it’s virtually impossible to do so, but when we’re all out doing something and their noses are in their phones, at least we have something to talk about. But I’ve noticed something interesting, or maybe sad, about Pokemon Go players.
Wow, when you get the anti-piracy crazies out in force, you never know what you’re going to get.
Now I’m not going to talk about piracy itself, pro or con, in this article, just the absurd lengths that some people go when arguing against it.
A little bit ago, I posted about some memories of furry fandom and not long after, I got into a discussion with a friend who was also part of the fandom a long, long time ago. We started talking about roleplaying on the MUCKs and how it really changed over time. One of the biggest changes we recognized was the change from just being in character to playing “scenes” and this really seemed to epitomize the change from just being a fun place to hang out to being a fetish haven.
I was listening to a podcast over the weekend and they were talking about villains and it got me thinking about what kind of villains I like in roleplaying games and what kind I really, really, really hate.
Anyone who has other views, please let me know in the comments, I’d love to have a discussion.
Having been playing these silly tablet app games for a long time now, there’s one thing that I’ve grown to really hate, to the point of considering dropping a couple of games that require it. That happens to be the ridiculous treadmill that some games require that you keep running on to get ahead, a treadmill you just can’t get off of and can’t opt out of. It’s a part of app gaming that I find eminently frustrating.
Finally got to sit down and actually play a game of Monster of the Week, a game I talked about a while back and have been really excited to get to the table. I’ve had the game for a while, but I have never had enough people together at the same time to be able to actually play through a game. So, with my oldest daughter home from college for spring break and just before we left for Wondercon, we got in a session, creating characters and jumping into an adventure and honestly, there are some things about the system that I really like and some that I don’t. Some things I both like and hate for different reasons. But here’s my take on the game.
I was recently contacted by the folks at ManCrates.com to write something about my favorite memories of video games long past. I thought about it for a while, then I thought about it some more and while I can write about a lot of different memories, my video gaming cred goes all the way back to the original home pong machines. I could talk at length about the earliest Atari consoles, my Intellivision, and a whole line of Nintendo games that stretch from the earliest days.
However, I decided that I wanted to talk about a later game, one that doesn’t come from the home, but from the world of the video arcade. Yes, kids today are probably unaware that at one point in time, video games came mostly in a stand-up box that you found mostly in clusters at a video arcade. This particular game, however, I found in the student center at college and, for reasons I really have no understanding, I became obsessed with.
I’ve been roleplaying for a very long time, since the advent of modern gaming back in 1974 with Chainmail, the precursor of Dungeons & Dragons, so you might say I’ve got some experience on the subject, but as time has gone on, it has been more and more difficult to get new people involved in gaming, it seems nobody has the patience for long rulesets and lots of involved planning and thinking. Of course, that’s really where my love of gaming lies, I like complex thinking and planning and, because of my experience, long, involved rulesets don’t bother me a bit.
However, maybe there is a better way.