Every once in a while, The Dice Tower podcast has a good idea. It’s rare, frankly, I think they’re one of the worst offenders in this ridiculous “cult of the new” madness that has afflicted hobby board gaming, but occasionally, they hit a gem. A while back, Tom and Eric talked about games that they would never ever remove from their collections, even if they never played them again and I thought that was a really interesting topic, so here are my three games that are in my collection forever and ever, no matter what.
A Place to Share my Geeky Side With the World. Comics, movies, TV, collecting, you name it, I indulge in it.
Honestly, I was certain I had posted a review of this a long time ago, but when I went looking to link it to my Forbidden Desert review last week, I couldn’t find it. Mea culpa! So I’m going to rectify that right now and give you a review for Matt Leacock’s “prequel” to Forbidden Desert, where you trying to survive a sinking island while searching for four treasures.
Race you for the airfield!
A long time ago, I reviewed Matt Leacock’s cooperative board game, Forbidden Island and more recently, his classic game Pandemic, but I’ve had this one for a while and am finally getting around to posting a review.
This is Forbidden Island on steroids, a much more difficult task where you traverse the shifting sands, looking for the parts of your airship before the sun and the sand finally do you all in. Can you survive? Let’s see as we take a look at Forbidden Desert.
There are some games that are just wrong. They are tasteless, offensive and morally reprehensible. Oh, and they are funny, very, very funny. That’s the case with this game, Cards Against Humanity.
Essentially, it’s Apples to Apples with no moral compass. It’s a party game for adults where you try to come up with the funniest, raunchiest answer to questions. It’s quick to learn, easy to play and, with the right group of people, a lot of fun. But is it something that you should spend your gaming dollars on? Let’s see.
This falls into my “holy crap, why didn’t I review this before?” list because I should have done it a while back but entirely forgot. It isn’t because Pandemic is a bad game, most certainly it isn’t, it just fell through the cracks like so many things do when I’m absurdly busy.
However, this classic cooperative game by Matt Leacock really does deserve my attention and my review, so here I go, saving the world, one cube at a time, here’s my take on Pandemic.
On a recent episode of The Dice Tower podcast, Tom Vasel was answering a listener question about paring down one’s board game collection and he said that he had a huge problem getting rid of games. Now granted, he’s a special case because he is a professional board game reviewer, he continually gets new games, usually review copies given to him by manufacturers, but I see the same thing going on in discussions on Google+ and other forums. I have a solution to this problem though…
STOP BUYING SO MANY GAMES!
I had a really weird dream last night. Well, not last night, from the perspective of when you read this, but last night from when I write it. I dreamed that I was creating a board game and when I awoke, I had the whole thing in my head. The board. The rules. The whole thing fully formed. I wrote it down and I’m going to playtest it. Strangest of all, I suppose, is that it really does make sense and seems like a fun game, thinking about it now that I’m awake.
Amazingly, I haven’t played any board games at all in quite some time. This might shock and dismay some of the more fanatical members of the board-gaming community who seem to act like they ever miss a single day of gaming, they might go into savage withdrawals but I just haven’t had the time or the cooperation of others in a couple of months.
We planned to sit down on April 5 for International Board Game Day and play a couple of games but it didn’t work out. Therefore, when we had a spare hour, we broke out AEG’s Smash Up for some quick fun. Here’s my review.
I used to love Risk when I was younger, but as time went on, I simply ran out of people who liked sitting down to play a relatively long strategy game. I still have my original Risk game, circa 1975, but apparently I had purchased a newer version, copyrighted 1993 and never opened it. When my youngest daughter pulled it out and wanted to play, we had to punch all the pieces, 360 miniatures, before we sat down to have it out. Yeah, punching new games is a lot of fun, but then we all sat down to play.
We haven’t had much of a chance to sit down and play board games lately, what with helping my mother move and then catching up from all the things we had to put off, it’s been difficult. However, we did squeeze in a couple of games one night and decided to pull out some of the classics, the games most people don’t play and even fewer ever talk about, just for fun. Here’s my review of the classic board game Sorry!