If there was one game that got me into playing CCGs, it wasn’t Magic or Jyhad or Galactic Empires or Decipher’s Star Trek, it was Steve Jackson’s Illuminati: New World Order. I’d been playing the original Illuminati card game for a long time and was looking forward to a collectible version of the game that vastly expanded the number of cards and the strategies. INWO did not disappoint
As with all CCGs, INWO is a deck-building game where you put together cards that you think will work well together. In this game, you are constructing a worldwide conspiracy that competes against other conspiracies for dominance. You start with an Illuminati, a central group under which various and sundry different conspiracies can be linked and these either allow you to attack other people’s conspiracies or to earn points toward an individual victory condition. The one that either meets their own conditions or defeats the enemy wins the game. Unlike most CCGs, where you can only play one-on-one, INWO let you play multi-player games and that’s what I loved about it. You could get 3-4 people together and play a game, I think the biggest game I ever played was with 7, although that got pretty confusing and went on a very long time.
Unfortunately, at the time that INWO came out, 1995, the CCG marketplace was starting to implode, there were tons of games on the market and there just weren’t enough people playing the games and so most of them failed to sell significantly. INWO was one of those games. It did have a single expansion, Assassins and a later stand-alone card game, INWO Subgenius, both of which are excellent.
I was going to do all of INWO in this review but I realized it was just too much, therefore I’ve split it between the original release (the “One With Everything” presented here) and the Assassins expansion that I’ll put up next week. I did realize, post-scanning, that I had offset some of the cards by one, therefore it looks like one is missing but it’s not. After all, this is “One With Everything”, it’s not like anything can be missing, right?
So here’s the set, remember you can click on individual pages so you can read the cards. Next week, I’ll finish this off with the Assassins expansion. Enjoy!